Digital Heritage Computer graphics technologies, such as photogrammetry and panoramic (360) videos enable new forms historical and built…
Integrated Design+ This Integrated Design Studio investigated high-performance architecture in the context of historical settings on Roosevelt Island…
Digital Twin: BIM Asset Tracking The goal of this project is to develop a plug-in for Autodesk Revit software that updates…
Robotic Construction This “Robotic Fabrication and Assembly Processes: Prototyping Construction Tools” design option studio (Fall 2019) investigated strategies…
Integrated Design This Integrated Design Studio investigated high-performance and low-energy-footprint architecture. Students researched strategies and technologies for zero-energy,…
Performance-Based Designs This research studio focused on the process of knowledge development through experimentation, prototyping, and testing. Students reviewed…
Smart Fixtures Light–Sounds–Air (LSA) is a smart fixture that functions as an element of the broader building–user interface…
Pneumatic Façade The project focused on the development of the intelligent façade mimicking natural systems of living organisms…
Augmenting Reality Virtual environments allow for explorations of inaccessible or not-yet-materialized designs. They can be precursors of future…
The Mirror Stage The editorial by Andrzej Zarzycki titled: The Mirror Stage for issue 1:2, SIMULATIONS of TECHNOLOGY | ARCHITECTURE…
Embedded Systems Hardware developments for the Internet of Things (IoT) research projects. These technologies are concurrently used in…
Mom’s Tray Mom’s Tray is a dietary monitoring system that integrates a smart tray with embedded sensors, prearranged…
LiDAR + Building Materials The future users of the built environment will include a wide range of autonmous agents, such…
Computer-Human Interactions KAIST student projects Smart Ballet Point Shoes Wearable electronics (physical computing) project by HyeJi Kim, KAIST…
Embedded Infrastructure This research investigates localization and guidance systems as one of important future considerations for autonomous mobility…
Overcoming HTTP404 The editorial by Andrzej Zarzycki titled: Overcoming HTTP404 for the inaugural issue VIRAL of TECHNOLOGY | ARCHITECTURE…
Kinetic Facade These design research case studies integrate building assemblies with distributed sensing and actuation systems in the…
Sensing Wall The Sensing Wall project investigates sensing building skins for real-time performance monitoring. Specifically, it looks into…
Technology | Architecture + Design Andrzej Zarzycki is a Founding Editorial Board Member of TAD and the inaugural Executive Editor. TECHNOLOGY…
Projection Mapping Projection mapping installation developed by Geoff Tsai (student @ MIT) for an academic event in Fall…
Material Interfaces This project integrates remote sensing into building materials and propose a new form of user interface…
Smart Egress The Smart Egress project facilitates building occupant evacuation during emergencies. It integrates distributed sensing and traffic/occupancy…
3D-Printed Camera This 3D printed camera was part of the Digital Design thesis project by Amos Dudley, NJIT’2016.…
Smart Closet Smart Closet app+project allows users to select daily and prearrange outfits through a mobile app. This…
Simulating | Fabricating Fabrication-with-simulation projects were developed as part of the building technology course at NJIT. Parametric design and…
Interactive Print Augmented Reality (AR) provides opportunities for highly engaged and immersive knowledge-scapes. The projects below were developed…
Taking a Stand (3) Motion graphics and animations developed as a part of the senior Digital Design studio. Students were…
Adaptive Media Façade Adaptive Media Façade design team looked at media displays not only as visual communicators but also…
Algae Façade The Algae Façade project integrates façade and building technology research (performance, materiality, and feasibility) with embedded…
Character Design This course is an in-depth exploration of 3D character design, modeling, and animation for video games…
Prototyping Prototyping as a form of conceptual thinking and design methodology has been on the rise since…
Taking a Stand (2) Motion graphics and animations developed as a part of the senior Digital Design studio. Students were…
Gaming for Health Video game environments designed and developed as a form of physical therapy for stroke patients. Student…
Kinetic+Adaptive Kinetic and adaptive assemblies can play an important role in future resilient and sustainable architecture. In…
Context Awareness Augmented reality (AR)-based applications provide an opportunity to reconnect and better realign virtual and physical worlds…
Gaming for the Environment Minecraft: Sustain Mod This video game mod was developed by Mateusz Mrowiec (NJIT) to introduce sustainable…
Taking a Stand Student-developed commercials addressing current social, cultural, or environments concerns. These projects were created as parts of…
Wall to Wall: Architecture Boston This article discusses contemporary digital media culture and its impact on the built environment. Direct link…
Building System The following examples illustrate projects produced by students to complement building technology coursework for the Building…
Parametric Construction Details Presented projects employ parametric definitions of buildings assemblies in order to interpolate between various construction alternatives:…
Digital Object: Architecture Boston Position piece for Architecture Boston Magazine in Winter 2011 issue reviewing MoMA exhibition titled: Digital Object. …
Formal Mutations Designing a transformative experience Digital Design Studio @ RISD, 2007 This digital design studio focuses on…
Im/Possible Spaces Envisioning New Experiences in Architecture, Defining Limits Digital Design Studio @ RISD, 2006 This digital design…
Narrative Spaces The introduction of a spatial narrative refocuses the discussion in architecture from the depiction of a…